Dev-Log 002


Currenttly working features and mechanics. they may change in the future. 

Working door lock puzzle that can be used in different levels and situations to give the player different approach to open them.

Working weapon in current build (models will change in the future).

Pistol progressive customizations that will be locked at the start

Pickable items this include weapons, heals, ammo, keys, upgrades, and diffrent quest items that will be needed 

Taking from damage and healing , the healing will not work if you are in full HP.

Destruction and breaking props that have change of dropping items (Heals, ammo, and other) 

Simple climing, that can help the player reach upper levels. 

Quest key pickups for progression , every key is used for specific door. 

Using key to open Locked doors, the key card door can be in different hidden location. 


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